![]() ![]() This is where the challenge really starts. Azara ChampionĬomplete the Azara Falls campaign mission on Normal difficulty or higher You have plenty of energy and minerals on this map, so you can try the This is Madness! achievement: your biggest issue will be the complicate layout of the colony caused by the sandworm holes and the distant arable piece of land. ![]() This mission introduces the arid biodome: lack of fertile land and water aside, it is a tutorial too. Sandy Gulch ChampionĬomplete the Sandy Gulch campaign mission on Normal difficulty or higher For the Speed runner achievement go to the end of this guide. You should try the insane difficulty achievement on this map. ![]() The first mission is a tutorial and you won’t have problems to complete it. Vanaar ChampionĬomplete the Vanaar campaign mission on Normal difficulty or higher ![]() All the other achievements listed below can be unlocked in the campaign, some of them will require multiple games however. Every time you complete a mission (regardless of the difficulty) the map will be available for the sandbox mode. There are 9 missions in the campaign/story mode, each of them grant you an achievement if completed on Normal (medium) difficulty or higher. Commander!Ĭomplete Hyla’s Crescent on any difficulty to unlock this.Ĭomplete Arido Mesa on any difficulty to unlock this.Ĭomplete Valley of Death on any difficulty to unlock this. Chancellor!Ĭomplete Sandy Gulch on any difficulty to unlock this. Make sure your expedition center is well maintained and staffed.There are four ranks-related achievements in the game: you will get them every time you complete a specific mission in the campaign. The ultimate goal is to reach the ruins on the expedition map.Activating the first alien artifact will get you to the goal of 90% happiness.Note that most enhancers will have a negative impact on health and crime, so when putting them on a diet, make sure you have hospitals and police drone hubs. The disgruntled colonists will have to be put on a steady diet of boosters to make them more pliable. One of the goals here is to establish an enhancers manufacturing center.Then harness the nearest geothermal vents as soon as possible and supplement them with level 3 solar panels when you're in a pinch. Broccoli, as you can see from the above survey maps, will be your go-to crop here. In other words, immediately upgrade the construction drone hub, repair the air intake, build a mine and a nanite processor (particularly on higher difficulty levels the initial cash grant will disappear faster than you can cough), and use the nearest arable area to set up an agriculture. They will help quickly get the colony back on track. The disgruntled population will be a particular thorn in your side throughout the mission. The colony has a damaged air intake, a pissed-off population and your job is to salvage and expand it into a profitable enterprise. Tenari Glacier starts you off with a challenge. ![]()
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